

There is also an example project of input, and how to make UI elements work for VR platforms. There is an example project to use as a reference as you follow this guide.


Unity2018 is currently supported up until to Unity2018.4.0.Īndroid API Level 24 (Android 7.0) or above.Ī Pico Goblin or Pico Neo headset of any kind. You will require the following in order to develop a Pico app:įor Unity2017, all versions above and including Unity2017.4.0 are supported. You can request a Pico Goblin to help get your VR experiences Pico-compatible. You get the same high revenue share of 70%. , the world's largest independent VR app store, has partnered with Pico Interactive to provide development kits and assistance with promotion, technical support and advice to help get your content into Pico's global marketplace (including China) - at no cost to you. The Pico Goblin & Pico Neo Support & Revenue share Instructions for how to create new Unity virtual reality experiences for the Pico Goblin & Pico Neo headsets (or port existing ones). If you are looking for the instructions for v2.3.0, you can find them here.

These instructions are for v2.7.8 of the Pico Unity SDK.
